This was another bug that happened only a handful of times, but it was definitely odd. Also strange were moments in the game where Geralt’s spoken dialogue was barely audible or missing altogether, while the other characters were loud and clear. What was more frustrating were the times when the game inexplicably crashed and closed I was lucky that every time this happened was mere moments after my last save, but I have no idea what caused this. This wasn’t happening constantly, but frequently enough to be noticeable and a bit frustrating. It felt like when pressing A to “examine” clues, for example, sometimes nothing would happen unless I moved Geralt to be standing at just the right angle or distance from the thing I was interacting with, despite the button prompt coming up on screen. However, I did find that at times, Geralt felt unresponsive or moved in a somewhat jerky manner, especially when trying to guide him over enemy remains to loot or while using my Witcher Senses to explore an area. Switching between them on the fly during combat was easy and seamless I had a great time using the fire spell, Igni, against enemies, and mixing in Signs with swordplay keeps combat feeling fresh. Geralt can use Signs, simple spells that range from dealing fire damage, to using telekinetic powers, to briefly shielding against damage and more. (I should note that I played the game entirely with a Pro Controller with my Switch docked.) Combat is incredibly fun, with the ability to make fast sword swings that deal less damage or slower swings that really pack a punch. Don’t get me wrong, Witcher 3 still looks good, it just doesn’t look as gorgeous as it does on other platforms.įor the most part, the game handles nicely. However, eventually you do sort of get used to it, and if this is your first experience with Witcher 3, it may not bother you as much. I’m usually the person rolling my eyes at those I consider graphics snobs, but this is an example of a reduction in graphical quality that I feel impacts gameplay. Grasses and the leaves in trees were indistinct blurs, the hides of Ghouls- meant to make the player recoil at how disgusting they are- weren’t very clear, and human hair didn’t have the same flowing quality. As the game opens with Geralt and his longtime mentor and father figure, Vesemir, on horseback in the countryside, I was so disappointed seeing how muddy the environment was. Compared to other platforms, Witcher 3’s graphics on Switch are significantly handicapped, to the point where it’s actually distracting. So, when CD Projekt Red announced they were bringing The Witcher 3: Wild Hunt - Complete Edition to Switch this year, I knew it was a game I was going to want to add to my Switch library.īeing totally honest, I found myself somewhat crestfallen booting up the game and getting past the opening cinematics. Though he hadn’t played the first two games in the series, we both found it pretty easy to follow what was happening. The game was intriguing, absolutely gorgeous, and the soundtrack was a delight to listen to. Percival Schuttenbach) ( 2:54)Ġ5 Dead Man’s Party (feat.Back in 2017, I watched my boyfriend play The Witcher 3: Wild Hunt on his PS4 and quickly found myself engrossed in watching the story unfold.
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